Source material - a photo of Julia
No editing, just the photo. I gelled the lights to get the colors I needed in post.
Step 1: blockout the room.
Import the image as a plane, add some blocks, some basic materials and render! This stage is ideal for figuring out if the final composition is going to work.
Step 2: upgrades!
Okay! So we decided to keep this style! So I started finalizing it. We upgraded the floor, added some bevels to the boxes, and some fog of course!
Step 3: tweak the lights!
The lights looked extremely boring, so I added some glass tubing to make them more interesting.
Final result
Added some photoshop for some final touches and details.
3D view
Here's the 'scene' I built for this image.. it's rather.. blocky. But it works!
More cubes, cylinders and cyberpunk!
The fun thing about this workflow is that it is super easy to render it multiple times with different shots from the series.